A Giant’s Playground

Jotunheim Press

From the frozen halls where giants once strode, we forge sagas in starlight, code, and dream.

Who We Are

Jotunheim Press is a small indie software studio built by three veteran developers with more than 75 years of combined experience. We are building immersive VR games and narrative tools that blend old-world saga with modern technology.

Our current focus is The Spire, a dark fantasy VR experience where AI-driven narrative, procedural worlds, and hand-crafted scale collide. Along the way, we are developing tools that may one day stand on their own: the Pantheon Engine, a story engine for responsive narrative in VR and tabletop-style roleplay; Saga Weaver, a creator’s toolset for turning words into explorable 3D worlds; and a growing pipeline of AI-assisted world-building techniques.

Our Projects

The Spire

The Spire: a dark epic VR saga set in a realm of frost, ruin, and forgotten giants. The thread of fate is yours to pull.

Pantheon Engine

An AI story engine that listens, responds, and weaves plausible narrative for solo players and live tabletop groups alike.

Saga Weaver

Build living worlds with the Pantheon Engine. Describe a place in words and step into it.

System Requirements

AI-accelerated modeling and GIS-scale environments, built with Blender, Midjourney, meshy.ai, and custom tools.

Join the Hearth

We are taking our time with this, and we want you with us for the journey. Patreon supporters get the earliest looks, Discord is where the daily conversation lives, and our mailing list carries only the most important tidings.

Latest Tidings

  1. The Halls Are Open

    We have raised the first stones of our new home. Expect more news as the frost settles and the work continues.

Hear the Horn

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